55 lines
2.7 KiB
Plaintext
55 lines
2.7 KiB
Plaintext
;
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; Sample Parking configuration
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;
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[general]
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parkext => 700 ; What extension to dial to park
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parkpos => 701-720 ; What extensions to park calls on. These needs to be
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; numeric, as Asterisk starts from the start position
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; and increments with one for the next parked call.
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context => parkedcalls ; Which context parked calls are in
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;parkingtime => 45 ; Number of seconds a call can be parked for
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; (default is 45 seconds)
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;transferdigittimeout => 3 ; Number of seconds to wait between digits when transferring a call
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;courtesytone = beep ; Sound file to play to the parked caller
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; when someone dials a parked call
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;xfersound = beep ; to indicate an attended transfer is complete
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;xferfailsound = beeperr ; to indicate a failed transfer
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;adsipark = yes ; if you want ADSI parking announcements
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;findslot => next ; Continue to the 'next' free parking space.
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; Defaults to 'first' available
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;pickupexten = *8 ; Configure the pickup extension. Default is *8
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;featuredigittimeout = 500 ; Max time (ms) between digits for
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; feature activation. Default is 500
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[featuremap]
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;blindxfer => #1 ; Blind transfer
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;disconnect => *0 ; Disconnect
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;automon => *1 ; One Touch Record
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;atxfer => *2 ; Attended transfer
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; ATTENTION VICIDIAL ADMINS:
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; The follow effectively disables the built in blind transfer feature of Asterisk.
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; This sets it to a DTMF tone that asterisk cannot even process, that is only available
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; on certain telco style test sets. This does NOT disable the VICIDIAL blind transfer
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; ability as this is implemented through other means. If you are using your VICIDIAL
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; server as PBX you may want to comment this out. Be aware however that this can make
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; it so that anyone can transfer the call to anyone else that is allowed by your dialplan.
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; IE someone you have called could transfer the call to a their mother, the Pope, or
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; a 900 number if you do not have your dialplan carefully setup.
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blindxfer => CC
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disconnect => B
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[applicationmap]
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; Note that the DYNAMIC_FEATURES channel variable must be set to use the features
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; defined here. The value of DYNAMIC_FEATURES should be the names of the features
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; to allow the channel to use separated by '#'. For example:
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; Set(DYNAMIC_FEATURES=myfeature1#myfeature2#myfeature3)
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;
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;testfeature => #9,callee,Playback,tt-monkeys ;Play tt-monkeys to
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;callee if #9 was pressed
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